Extract shared methods from duplicated block logic#33
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The same ~12-line power-pulling loop was duplicated in CobblestoneFactory, ObsidianFactory, SmallDrill, and AutoSmelter. Move it to a shared protected method in PowerBlock and replace all four copies.
The same 3-line method was duplicated in PowerCable, PowerSplitter, PowerMerger, and AutoSmelter. Move it to a shared protected method in PowerBlock and remove all four private copies.
The same 6-element BlockFace list was defined in CobblestoneFactory, ObsidianFactory, LavaGenerator, and FluidPump. Move it to AtlasBlock companion and remove all four private copies.
Add a polymorphic canProvideFluid(requestDirection) method to FluidBlock, with overrides in FluidPump and FluidContainer that delegate to canRemoveFluidFrom(). This replaces the when(source) type dispatch duplicated across FluidPipe, FluidMerger, FluidContainer, CobblestoneFactory, ObsidianFactory, and LavaGenerator.
…BlockDialog Add createNoticeDialog() to centralize the close-button + notice dialog pattern duplicated in FluidBlockDialog, TransportBlockDialog, and PowerBlockDialog. Add BlockFace.displayName() extension to replace 8 occurrences of the same formatting logic across dialog classes.
…d related classes
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Summary
pullPowerFromNeighbors()andupdatePoweredState()intoPowerBlock, removing duplicated implementations from 4 utility/power blocks eachADJACENT_FACESconstant toAtlasBlockcompanion, removing 4 private copiescanProvideFluid(requestDirection)toFluidBlockwith overrides inFluidPumpandFluidContainer, replacing 6when(source)type-dispatch blockscreateNoticeDialog()andBlockFace.displayName()toAtlasBlockDialog, simplifying all 3 dialog classesNet result: -319 lines across 19 files, no behavior changes.